Jun 23, 2005, 01:22 PM // 13:22
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#1
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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why do Warriors generally get zero respect in Tombs?
i notice that it is extremely hard for a Warrior with all the right gear/skills to find a party in Tombs
it seems Warriors are rarely wanted. most people seem to think that having even one Warrior in your party is a big waste of that party slot
it seems logical that there are only two possible reasons for this:
1. Warriors need major buffing
or
2. Most people are ignorant about the usefulness of Warriors
so i want to ask you guys: which of these is the case? and a supplementary question: why is that the case?
Last edited by Navaros; Jun 23, 2005 at 01:24 PM // 13:24..
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Jun 23, 2005, 01:29 PM // 13:29
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#2
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: the Zen Men
Profession: Mo/W
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just a thought...maybe its the bad reputation, that "noob"warriors gather up pre-ascension.
because generally, people that dont want to think, choose a warrior to play. Not always, but recognizable often.
We all know, that playing a warrior can have as much depth as any other char, but to most people it doesnt.
the other thing i could think of is the following: whats the point of having a tank that nobody will attack? i think warriors are better in soaking up damage than in dishing it out.
oh, btw, flame me, i never made it to HoH.
just the tombs
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Jun 23, 2005, 01:36 PM // 13:36
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#3
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by Gedscho
much depth as any other char, but to most people it doesnt.
the other thing i could think of is the following: whats the point of having a tank that nobody will attack? i think warriors are better in soaking up damage than in dishing it out.
oh, btw, flame me, i never made it to HoH.
just the tombs
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indeed this is the case. and i tend to agree with the logic you have presented. based on my preliminary PVP experience, it seems that Warrior damage output should be buffed a whole heckuva a lot seeing as they can't really kill anything without a ton of additional offensive assistance from their party
of course i'm still a novice in PVP so if i'm missing something then hopefully the experts can come by and explain
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Jun 23, 2005, 02:04 PM // 14:04
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#4
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Lion's Arch Merchant
Join Date: May 2005
Guild: WOR
Profession: Mo/
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(most) Warriors effectively have only one offensive capability - their melee attacks. Unfortunately, there are far two many ways of rendering those attacks impotent. Blind, cripple, weakness, or any hex that has a similar effect, and your warrior suddenly isn't the scary threat he should be.
Yes there are skills to shut down other classes, but most other classes are flexible enough that they can still operate effectively. If a warrior isn't standing next to the called target and landing hits, then you may aswell leave him behind, which is exactly what a lot of teams are doing.
This doesn't mean that warriors don't have a place in PvP, but it does mean that the rest of the team need to put some effort into making them work (hex/condition removal, crippling the enemy). As a rule, pick up groups like easy answers, and therefore often don't take classes that are very conditional.
The only advice I can give to people who have trouble getting groups is to find a good Guild that's willing to work around you. Easier said than done, but why spend time trying to get a group every night when you can do it once and know that you can rely on them in the future.
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Jun 23, 2005, 02:07 PM // 14:07
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#5
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Academy Page
Join Date: Jun 2005
Location: Texas
Guild: American Border Patrol
Profession: W/
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the class is over played especialy pre-searing. It's been Noobified and its hard to find a real legit skilled one these days. If i had a nickle for every W/Mo premade pvp template i saw, i'd be a billionare by now
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Jun 23, 2005, 02:21 PM // 14:21
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#6
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Quote:
Originally Posted by rwt2006
the class is over played especialy pre-searing. It's been Noobified and its hard to find a real legit skilled one these days. If i had a nickle for every W/Mo premade pvp template i saw, i'd be a billionare by now
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Yes. Warriors don't need buffing; they were so present that the game has evolved to include a lot of anti warrior defenses. Now they are seeing elemental attacks rising; as people start to protect against both elemental and physical other vulnerabilities will arise - at some point you're choosing your vulnerabilities. The fact that warriors are easy to play effectively (not saying easy to play well, just effectively) means that they were one of the first stages of the meta-game, and quickly were compensated for. As the game evolves warriors will come back into favour.
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Jun 23, 2005, 02:33 PM // 14:33
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#7
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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I think well played warriors rule. In the Ascension missions most groups won't go out without a warrior and the difference between a good warrior and a bad one are tremendous. Warriors also have secondary professions that should help eliminate the issues with conditions.
A W/Mo for example can use some of its smiting skills to do damage without even attacking... in fact they can be used even if they have been pacified.
The class I currently find people not wanting is Necromancer - which is my current character. I think as people go through learning the potential of each class there will be cycles of good ones and poor ones.
Necros can absolutely be geared to save parties - blood pool, etc.
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Jun 23, 2005, 03:40 PM // 15:40
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#8
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Frost Gate Guardian
Join Date: Apr 2005
Guild: Or Die Trying [ODT]
Profession: W/Mo
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People think that anybody who plays a warrior is a noob, fact.
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Jun 23, 2005, 03:52 PM // 15:52
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#9
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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People think aliens abduct their cows...
Warrior does not equal noob. It's like an arts course in university - anyone literate who puts in some work can get a passing grade essentially. That's the warrior, anyone who can get the basics of GW can succeed moderately with a warrior. I am blown away by people who hold top grades (90%+) in a program like philosophy - that is tough work. That's like playing a warrior well.
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Jun 23, 2005, 04:47 PM // 16:47
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#10
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Krytan Explorer
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Well-played warriors are good tanks. For PvE in the underworld or fissure of woe, having 2-3 warriors is a must. The problem with these "tank" warriors in PvP is that real people know that warriors are tanks. So they just ignore the warriors and go straight for the casters.
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Jun 23, 2005, 04:59 PM // 16:59
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#11
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Frost Gate Guardian
Join Date: Apr 2005
Guild: Draconian Order
Profession: R/E
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You find that warriors, have more use in PVE rather than in pvp. A warrior that does a devastating 70-80 damage to something in PVE is almost certainly gimped down to a puny 24-40 damage in PVP. This plus the fact that you have to be standing next to a target that is itself sitting still and letting you bash it, to do any sort of good for your party, many parties prefer the "I can hit anything from anywhere, armor penetrate, and blind/interrupt" of air eles.
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Jun 23, 2005, 05:00 PM // 17:00
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#12
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Ascalonian Squire
Join Date: May 2005
Guild: Elite Predatorz
Profession: W/Mo
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They should imply a skill similiar to "Provoke" (from FFXI). It forces one player to target the tank and will not be able to target others, for a matter of seconds.
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Jun 23, 2005, 05:01 PM // 17:01
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#13
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Academy Page
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I play a W/E hammer/earth knockdown build, that rules in PvP. The reason it rules is that I'm ignored, so I just run up and hose the enemy casters. The other thing is after I do that, I get ganged up by 2 or 3 of the other team. So with 1 dead, and 3 on me, it's almost 2 on 1 for the rest of the team. Warr's have a place, you just have to play them right.
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Jun 23, 2005, 05:03 PM // 17:03
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#14
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Academy Page
Join Date: Jun 2005
Location: Texas
Guild: American Border Patrol
Profession: W/
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warriors are not all newbs its just a basic proff that doesn't have to worry about spell combo's as much as some others would. no ranged fighting, involved just melee
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Jun 23, 2005, 05:06 PM // 17:06
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#15
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Odd, I thought a warrior who swings with 70+ dmg per attack which is very possible mind you, would be a threat...
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Jun 23, 2005, 05:10 PM // 17:10
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#16
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Academy Page
Join Date: Mar 2005
Guild: Xion Nights
Profession: N/Mo
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As I've said many times before, there are many counters to warriors. If the enemy brings these and you don't bring the counter to the counters, then you are screwed. There are ways to counter ward against melee and armor buffs like watch yourself or ward against harm but how many teams carry a curses necro besides simply rend? The problem with warriors is the mentality that they are self sufficient when they are the most dependent class of all. If you bring warriors, you need to tailor the team build to it.
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Jun 23, 2005, 05:12 PM // 17:12
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#17
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Elite Guru
Join Date: Feb 2005
Location: sweden
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Quote:
Originally Posted by Yukito Kunisaki
Odd, I thought a warrior who swings with 70+ dmg per attack which is very possible mind you, would be a threat...
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Enfeeble Blood, Shadow of Fear, Spiteful Spirit...
__________________
"Stercus, stercus, stercus, moriturus sum."
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Jun 23, 2005, 05:43 PM // 17:43
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#19
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Quote:
Originally Posted by Sakura
Yea warriors are useless in PvP, I mean, they're harmless.
I play a W/Mo as my main, and when I run up to a monk and hit him with my hammer, he just falls down laughing! It makes me sad! Whenever I'm pvp'ing in general people are just falling on the ground laughing when they see my hammer
/sarcasm
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It's not funny.
Last night I was playing a W/E and there was a E on my team. I was attacking another warrior that was attacking the NPC priest and the E was attacking a monk. It took me forever for me to bring down the warrior with someone else's help and the enemy monk was able to keep himself and the warrior alive. Okay, the warrior died shortly after bringing down our priest but after he got rezzed, the monk was able to keep him from dying a second time.
Let's just say I'm seriously begining to rethink my PC now.
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Jun 23, 2005, 06:12 PM // 18:12
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#20
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Site Contributor
Join Date: Apr 2005
Location: North East England
Guild: WoTU[Warlords of the Underworld]
Profession: Mo/Me
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The season off the warrior has just passed, air elementalists are now in trend.
Don't worry. It'l return.
Regards, Ashleigh.
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